“We should go this way”, “no we should go this way”, “well how about this?”, “I don’t think we can show that very well with sound….”. This is essentially what took place figuring out what we should actually fight about Thursday night. We wanted clear discernable characters we three could be without out it being too difficult to find audio representations from the interwebs for them. That’s when we decided on the mediums of books, movies, and video games. These three often are in a battle between each other, people saying the book was better than the movie or that people are wasting their time playing video games when they should go read a book. These noble three have been stuck in conflict for some time, each trying to testify of its great worth. At times, two of these characters will gang up on the other and fight to the death. Occasionally, there is a rare moment of hope when there is a commonality among all three, uniting these diverse mediums. We wanted to exploit this by beginning the battle at each other's throats, occasionally double teaming the third medium, until a chaotic free-for-all leading to a finish of a union between the battling forces.
The three; books, movies and video games; are so easily compared with one another due to their similar narrative setups--even more so when one is based off of another. The nature of humans is to pick one and stick with it, staying loyal to the best. The thing is, when it comes down to the fundamentals, they’re hardly different at all. Harkening back to our conversations about taking ideas and cues from other media and incorporating it into something else, books, films, and video games follow a similar evolutionary track. The written word has been telling stories since it was developed. With the moving picture such stories became visual rather than mental, but retained their basic structure and meaning. Then, with video games, the stories became interactive. This is why we couldn’t choose a winner for our battle; doing so would place one higher than the other two, and that isn’t fair or right. Each medium has great worth and much to offer to us.
In the spirit of Jonathan Lethem’s piece, we had to take preexisting sounds and concepts to create the story of our battle. For the book sounds, we had to use movie adaptation sounds. The Harry Potter sounds used for Books were taken from the film adaptations! It was a poach inside a poach. Poach-ception. In a sense this battle we took part in was is akin to the glitch art by the artists in the pbs video that was shown to us in class. Though our process had a bit more preparation, it was still improvised in how it would work out. Often things would happen, a video would play or not play and we had to go with the flow in was occurred.
If you've got the makeup on, then play the part
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